Date: 28-30 January 2022
Arrangements: Every participant should arrange their own transport and transfers. Every participant should arrange their own food but the main idea behind the event is that all the jammers have fun and eat together, so we will make special communications regarding the food with the participants in the weeks before the event. Make sure you let us know if you have any specific nutritional requirements.
Teams: The team members would be chosen on a random principle. Each team will be formed by three participants, each one of the following categories – Developer, Artist, Game Designer. Note that all the attendees are considered participants – every visitor has to be part of the Hardcore Game Jam.
The game jammers have 48 hours to make their game
The jam starts on Day 0 at 18:00 (while everyone is on their way to the location) – the participants are assigned to the actual teams. we have a networking, teambuilding and team forming event.
Day 1 (Friday, 28 January), 18:00 we kickoff with the GGJ Key-note and Theme in the Gather.Town channel. This is when the teams start working.
At 12:00 on Day 2 is the final deadline for game registration.
The deadline for game submissions is 13:00 on Day 3. The time frame between 13:00 and 18:00 on Day 4 is planned for networking and each participant will have the opportunity to play the other teams’ games.
Considering the location one should not rely too much on the internet availability.
Awards: The focus of the jam will be on creativity, exploration and improvisation, as well as experimentation in a very friendly atmosphere. There will be no game awards or contest, only voting for the individual roles.